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Author Topic: Rising Sun - "Ludas Legacy" - 0.19 (2014-06-06) - Rel19 (Dev Branch)  (Read 6319 times)

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madmax

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We are pleased to announce that over 120 bugs were fixed with our most recent update.

Full list below:
  • Add a configurable delay between when a creature respawns
  • Add clang to the compiler list.
  • Add script support for quest 660.
  • Added a few basics for embedding Lua, and updated docs accordingly.
  • Added creature_equip_template sql
  • Added exception to allow/restrict use of specific mounts.
  • Added files for Lua engine.
  • Added missing definition
  • Added support for quest 2118.
  • Added Trash spell for Ebonroc, Firemaw and Flamegor
  • Added VS2013 support
  • All dispel spells will check if there is something to dispell
  • Anger control and Superposition of combustion
  • Backport recastnavigation
  • Big rename of creature_template fields.
  • Change to random movement
  • Chat commands disabled for normal players.
  • Chat system refactoring All chat function now call same method
  • Cleaned up references slightly
  • Cleanup world state sending
  • Closed a few resource leaks.
  • Continued fixing EventAI documentation.
  • Correct Holy Light Cast time.
  • Correct some BG chat message missing target name.
  • Corrected some missed year updates
  • Correctly check aura on target for HealingBonusTaken instead.
  • Don't do periodic heal ticks if the target is already at max
  • Drop gossip for learning/unlearning advanced tailor skills
  • EventAI documentation style fixes.
  • Extract vmaps using correct path.
  • Finished Movemap-generator and added new BuildTools projects
  • Fix a bug that area was not correctly returned in some cases.
  • Fix conflict between quest 8447 and 8733
  • Fix creature flee dont loose target.
  • Fix creature loose target while rooted.
  • Fix failed assertions while playing with the Mac client.
  • Fix fleeing creature walking instead of running.
  • Fix freeze if opcode.txt file does not exist on .debug send
  • Fix LANG_ADDON use on Guild Channels
  • Fix libmpq
  • Fix mistake in Twin Emperors script
  • Fix npc_Ame01 aggro texts
  • Fix PostgreSQL bindings and add support to build
  • Fix reloading horde controlled capture point
  • Fix Rockbiter Weapon and remove some TBC-specific code.
  • Fix some spellmods.
  • Fix spell 6346 (Fear Ward)
  • Fix spirit based mana regen
  • Fix Tauren druid size when shapeshifted.
  • Fix vmapexporter building on Mac OS X
  • Fixed a race condition in Thread.
  • Fixed an error in map extractor help message.
  • Fixed architecture name.
  • Fixed issue with PCH not working on some versions of GCC
  • Fixed the debug send chatmmessage.
  • Get rid of bounding radius in GetNearPoint[2D] and ObjectPosSelector.
  • Hide known recipes when the Usable box is checked in the AH.
  • Hunter pet's will now properly follow stay commands.
  • Hunter pets will gain full experience while in group, instead of half.
  • Implement 2 chat channel responses
  • Implement basic follow-quest 2904 - A fine mess.
  • Implement escort quests 1222, 1270.
  • Implement new stats system for Health and Mana.
  • Implement script support for quest 3367.
  • Implemented fix from for issue #152 (fixed by user EdwardTuring)
  • Improve 'NPCs gets stuck in melee animation while casting'.
  • Improve chat channel code.
  • Improve handling of TargetMMGen.
  • Improve random movement by permit randomly no wait time.
  • Instantiate Lua engine as singleton.
  • Integrate map extractor into build process.
  • Let git_id create mysqldump alike dumps.
  • Loading/reloading classlevelstats.
  • Looting in groups has been corrected, and you should now be able to use group loot
  • Looting will be cancelled upon movement.
  • Makes Paladin's talent Benediction reduces mana cost
  • Map extractor messages have been cleaned up.
  • Map/Vmap extractor dependancies cleaned up
  • Maximum path length can be provided from random movement generator.
  • Merged ACTION_T_EMOTE_TARGET from mangos-three.
  • Mobs fleeing in fear will now properly flee, instead of running.
  • Move Lua engine to different folder.
  • Movement flags for character movement have been updated for vanilla WoW.
  • Movement map generator now will print clean usage instructions.
  • Movement maps generator will report map version on startup.
  • Pet stats are not modified by owner stats in vanilla.
  • Power Infusion spell from priests now has more restrictions
  • Prevent resource leaks in DBC loader.
  • Properly detect clang and TR1 features.
  • Readd clang to condition.
  • Remove a compile warning and better test with float.
  • Remove prebuild extractors
  • Remove unused argument in CalculateMeleeDamage.
  • Remove unused constructor overloads.
  • Removed off-mesh coordinates for maps not available in vanilla WoW.
  • Removed redundant log output, and corrected a few compile time warnings.
  • Removed script library entries for creatures not available in vanilla
  • Rename m_respawnAggroDelay to make it more generic
  • Renamed DBC field format enums.
  • Reorder and unify the config's stat modifier handling.
  • Reorganize code to allow rage rewarded for critter type.
  • Reputation discount fix. Now there is a flat 10% discount
  • Reserve more DB_SCRIPT_STRING_ID. It seems that could be useful
  • Restore warnings, and provide macros for C++11.
  • Script for quest 4021 Counterattack
  • Script Library Fixup #1
  • Script support for quest 2987 Gordunni cobalt
  • Set max gossip menu items to 32.
  • Simple fix to avoid corpse moving in some situation.
  • startup check for action_t_summon_unique
  • Summon ID checks now for EVENT_T_SUMMON_UNIQUE
  • support for creature_item_template
  • There is no unit flag for mounted state.
  • Prevent creatures from pulling too many nearby mobs
  • Trade channel and guild recruitment channel still had notifications
  • Trap GO now dispawn with their parrent object and special case for quest
  • Update all stats after creature respawn.
  • Update and improve script for quest 1249
  • Update Vmap asembler and others
  • Updated database structure and default contents.
  • Updated HandleMoveTimeSkippedOpcode to use proper definition
  • Updated libmpq library slightly
  • Updated ScriptData/ContentData comments in Script library.
  • Updated VS2010/13 projects for scripts
  • Use proper path in usage examples.
  • Various 64Bit Build fixes
  • When consuming potions not usable by their class, characters will now to told they can't
  • Windows service handler / ACE compatibility fixed.
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