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Messages - madmax

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196
Connection / Re: Stuck on Connecting!
« on: June 20, 2014, 07:38:38 pm »
should be up now.

197
Connection / Re: Stuck on Connecting!
« on: June 20, 2014, 07:28:47 pm »
Okay, should be up in a few minutes. A developer is just bringing it back up now to see if a fix we applied fixes it :)

198
Connection / Re: Stuck on Connecting!
« on: June 20, 2014, 07:23:31 pm »
were you just logging in when it happened or doing anything ?

199
Connection / Re: Stuck on Connecting!
« on: June 20, 2014, 03:42:26 pm »
hey,

this was a server crash and was resolved earlier :)

200
Connection / Re: Download help
« on: June 10, 2014, 08:39:51 pm »
Hey,

Have you tried using a different browser? Google chrome would be good.

You can also try the torrent links on this topic: https://www.getmangos.eu/frequently-ask ... ent+client
They are all we have.

201
Connection / Re: Can't find Relmslist.wtf
« on: June 06, 2014, 11:26:29 pm »
Hey,

That's the most annoying to patch, you have to get a series of patches and manaually patch the game while making sure if the launcher tries to update you stop it before it does else you will end up being patched to MoP.

I can PM you a link to the ISO for wrath but you will need to either burn it to a DVD or get a program like daemon tools lite to mount it.

Classic is actually the easiest to set-up and currently our most active server. We very rarely get people on our wrath server at the moment.

If you have skype that would make things quicker. Will message you in a moment with a link for the ISO.

202
Connection / Re: Can't find Relmslist.wtf
« on: June 06, 2014, 11:17:24 pm »
Hey,

Yes you need an older version of wow, depending on what you wish to play on?

We currently support: Classic, The burning crusade and Wrath of the Lich king

Let me know which you need I might be able to help.

203
We are pleased to announce that over 120 bugs were fixed with our most recent update.

Full list below:
  • Add a configurable delay between when a creature respawns
  • Add clang to the compiler list.
  • Add script support for quest 660.
  • Added a few basics for embedding Lua, and updated docs accordingly.
  • Added creature_equip_template sql
  • Added exception to allow/restrict use of specific mounts.
  • Added files for Lua engine.
  • Added missing definition
  • Added support for quest 2118.
  • Added Trash spell for Ebonroc, Firemaw and Flamegor
  • Added VS2013 support
  • All dispel spells will check if there is something to dispell
  • Anger control and Superposition of combustion
  • Backport recastnavigation
  • Big rename of creature_template fields.
  • Change to random movement
  • Chat commands disabled for normal players.
  • Chat system refactoring All chat function now call same method
  • Cleaned up references slightly
  • Cleanup world state sending
  • Closed a few resource leaks.
  • Continued fixing EventAI documentation.
  • Correct Holy Light Cast time.
  • Correct some BG chat message missing target name.
  • Corrected some missed year updates
  • Correctly check aura on target for HealingBonusTaken instead.
  • Don't do periodic heal ticks if the target is already at max
  • Drop gossip for learning/unlearning advanced tailor skills
  • EventAI documentation style fixes.
  • Extract vmaps using correct path.
  • Finished Movemap-generator and added new BuildTools projects
  • Fix a bug that area was not correctly returned in some cases.
  • Fix conflict between quest 8447 and 8733
  • Fix creature flee dont loose target.
  • Fix creature loose target while rooted.
  • Fix failed assertions while playing with the Mac client.
  • Fix fleeing creature walking instead of running.
  • Fix freeze if opcode.txt file does not exist on .debug send
  • Fix LANG_ADDON use on Guild Channels
  • Fix libmpq
  • Fix mistake in Twin Emperors script
  • Fix npc_Ame01 aggro texts
  • Fix PostgreSQL bindings and add support to build
  • Fix reloading horde controlled capture point
  • Fix Rockbiter Weapon and remove some TBC-specific code.
  • Fix some spellmods.
  • Fix spell 6346 (Fear Ward)
  • Fix spirit based mana regen
  • Fix Tauren druid size when shapeshifted.
  • Fix vmapexporter building on Mac OS X
  • Fixed a race condition in Thread.
  • Fixed an error in map extractor help message.
  • Fixed architecture name.
  • Fixed issue with PCH not working on some versions of GCC
  • Fixed the debug send chatmmessage.
  • Get rid of bounding radius in GetNearPoint[2D] and ObjectPosSelector.
  • Hide known recipes when the Usable box is checked in the AH.
  • Hunter pet's will now properly follow stay commands.
  • Hunter pets will gain full experience while in group, instead of half.
  • Implement 2 chat channel responses
  • Implement basic follow-quest 2904 - A fine mess.
  • Implement escort quests 1222, 1270.
  • Implement new stats system for Health and Mana.
  • Implement script support for quest 3367.
  • Implemented fix from for issue #152 (fixed by user EdwardTuring)
  • Improve 'NPCs gets stuck in melee animation while casting'.
  • Improve chat channel code.
  • Improve handling of TargetMMGen.
  • Improve random movement by permit randomly no wait time.
  • Instantiate Lua engine as singleton.
  • Integrate map extractor into build process.
  • Let git_id create mysqldump alike dumps.
  • Loading/reloading classlevelstats.
  • Looting in groups has been corrected, and you should now be able to use group loot
  • Looting will be cancelled upon movement.
  • Makes Paladin's talent Benediction reduces mana cost
  • Map extractor messages have been cleaned up.
  • Map/Vmap extractor dependancies cleaned up
  • Maximum path length can be provided from random movement generator.
  • Merged ACTION_T_EMOTE_TARGET from mangos-three.
  • Mobs fleeing in fear will now properly flee, instead of running.
  • Move Lua engine to different folder.
  • Movement flags for character movement have been updated for vanilla WoW.
  • Movement map generator now will print clean usage instructions.
  • Movement maps generator will report map version on startup.
  • Pet stats are not modified by owner stats in vanilla.
  • Power Infusion spell from priests now has more restrictions
  • Prevent resource leaks in DBC loader.
  • Properly detect clang and TR1 features.
  • Readd clang to condition.
  • Remove a compile warning and better test with float.
  • Remove prebuild extractors
  • Remove unused argument in CalculateMeleeDamage.
  • Remove unused constructor overloads.
  • Removed off-mesh coordinates for maps not available in vanilla WoW.
  • Removed redundant log output, and corrected a few compile time warnings.
  • Removed script library entries for creatures not available in vanilla
  • Rename m_respawnAggroDelay to make it more generic
  • Renamed DBC field format enums.
  • Reorder and unify the config's stat modifier handling.
  • Reorganize code to allow rage rewarded for critter type.
  • Reputation discount fix. Now there is a flat 10% discount
  • Reserve more DB_SCRIPT_STRING_ID. It seems that could be useful
  • Restore warnings, and provide macros for C++11.
  • Script for quest 4021 Counterattack
  • Script Library Fixup #1
  • Script support for quest 2987 Gordunni cobalt
  • Set max gossip menu items to 32.
  • Simple fix to avoid corpse moving in some situation.
  • startup check for action_t_summon_unique
  • Summon ID checks now for EVENT_T_SUMMON_UNIQUE
  • support for creature_item_template
  • There is no unit flag for mounted state.
  • Prevent creatures from pulling too many nearby mobs
  • Trade channel and guild recruitment channel still had notifications
  • Trap GO now dispawn with their parrent object and special case for quest
  • Update all stats after creature respawn.
  • Update and improve script for quest 1249
  • Update Vmap asembler and others
  • Updated database structure and default contents.
  • Updated HandleMoveTimeSkippedOpcode to use proper definition
  • Updated libmpq library slightly
  • Updated ScriptData/ContentData comments in Script library.
  • Updated VS2010/13 projects for scripts
  • Use proper path in usage examples.
  • Various 64Bit Build fixes
  • When consuming potions not usable by their class, characters will now to told they can't
  • Windows service handler / ACE compatibility fixed.

204
Maintenance was completed successfully at 8:20PM.

All servers are ready for game play.

205
We will be performing unscheduled core server and database maintenance on Friday, June 6th. Maintenance will begin at 08:00 PM UTC and is expected to last for 1 hour.

This maintenance is to update Rising Sun to the latest version (Rel19 Branch).

During this time the game will be unavailable for play.

Thank you for your patience.

206
Bug Reports / Re: Shifting Moon - Mining
« on: April 08, 2014, 05:24:20 pm »
Hey,

The realms have been updated and restarted, please can you let us know if this still the issue? :)

207
Introduce Yourself / Re: Hello People
« on: April 03, 2014, 06:30:06 pm »
Welcome to the covenant servers :)

208
Bug Reports / Re: Voting Problem
« on: April 03, 2014, 06:28:39 pm »
Thanks for the report, These are only being used as test servers for the moment. They will however be on-line 24/7 and accounts/characters will always be kept during upgrades :)

209
Community General Discussion / Re: Nexam -Game master!
« on: February 13, 2014, 02:24:20 pm »
Just added you on Skype :)

210
Community General Discussion / Re: Nexam -Game master!
« on: February 13, 2014, 02:21:53 pm »
Hi There,

Sorry for the delay in reply.

Are you still interested in doing this?

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