Covenant-WoW
Announcements & News => Announcements & News => Changelog => Topic started by: madmax on June 06, 2014, 08:43:52 pm
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We are pleased to announce that over 120 bugs were fixed with our most recent update.
Full list below:
- Add a configurable delay between when a creature respawns
- Add clang to the compiler list.
- Add script support for quest 660.
- Added a few basics for embedding Lua, and updated docs accordingly.
- Added creature_equip_template sql
- Added exception to allow/restrict use of specific mounts.
- Added files for Lua engine.
- Added missing definition
- Added support for quest 2118.
- Added Trash spell for Ebonroc, Firemaw and Flamegor
- Added VS2013 support
- All dispel spells will check if there is something to dispell
- Anger control and Superposition of combustion
- Backport recastnavigation
- Big rename of creature_template fields.
- Change to random movement
- Chat commands disabled for normal players.
- Chat system refactoring All chat function now call same method
- Cleaned up references slightly
- Cleanup world state sending
- Closed a few resource leaks.
- Continued fixing EventAI documentation.
- Correct Holy Light Cast time.
- Correct some BG chat message missing target name.
- Corrected some missed year updates
- Correctly check aura on target for HealingBonusTaken instead.
- Don't do periodic heal ticks if the target is already at max
- Drop gossip for learning/unlearning advanced tailor skills
- EventAI documentation style fixes.
- Extract vmaps using correct path.
- Finished Movemap-generator and added new BuildTools projects
- Fix a bug that area was not correctly returned in some cases.
- Fix conflict between quest 8447 and 8733
- Fix creature flee dont loose target.
- Fix creature loose target while rooted.
- Fix failed assertions while playing with the Mac client.
- Fix fleeing creature walking instead of running.
- Fix freeze if opcode.txt file does not exist on .debug send
- Fix LANG_ADDON use on Guild Channels
- Fix libmpq
- Fix mistake in Twin Emperors script
- Fix npc_Ame01 aggro texts
- Fix PostgreSQL bindings and add support to build
- Fix reloading horde controlled capture point
- Fix Rockbiter Weapon and remove some TBC-specific code.
- Fix some spellmods.
- Fix spell 6346 (Fear Ward)
- Fix spirit based mana regen
- Fix Tauren druid size when shapeshifted.
- Fix vmapexporter building on Mac OS X
- Fixed a race condition in Thread.
- Fixed an error in map extractor help message.
- Fixed architecture name.
- Fixed issue with PCH not working on some versions of GCC
- Fixed the debug send chatmmessage.
- Get rid of bounding radius in GetNearPoint[2D] and ObjectPosSelector.
- Hide known recipes when the Usable box is checked in the AH.
- Hunter pet's will now properly follow stay commands.
- Hunter pets will gain full experience while in group, instead of half.
- Implement 2 chat channel responses
- Implement basic follow-quest 2904 - A fine mess.
- Implement escort quests 1222, 1270.
- Implement new stats system for Health and Mana.
- Implement script support for quest 3367.
- Implemented fix from for issue #152 (fixed by user EdwardTuring)
- Improve 'NPCs gets stuck in melee animation while casting'.
- Improve chat channel code.
- Improve handling of TargetMMGen.
- Improve random movement by permit randomly no wait time.
- Instantiate Lua engine as singleton.
- Integrate map extractor into build process.
- Let git_id create mysqldump alike dumps.
- Loading/reloading classlevelstats.
- Looting in groups has been corrected, and you should now be able to use group loot
- Looting will be cancelled upon movement.
- Makes Paladin's talent Benediction reduces mana cost
- Map extractor messages have been cleaned up.
- Map/Vmap extractor dependancies cleaned up
- Maximum path length can be provided from random movement generator.
- Merged ACTION_T_EMOTE_TARGET from mangos-three.
- Mobs fleeing in fear will now properly flee, instead of running.
- Move Lua engine to different folder.
- Movement flags for character movement have been updated for vanilla WoW.
- Movement map generator now will print clean usage instructions.
- Movement maps generator will report map version on startup.
- Pet stats are not modified by owner stats in vanilla.
- Power Infusion spell from priests now has more restrictions
- Prevent resource leaks in DBC loader.
- Properly detect clang and TR1 features.
- Readd clang to condition.
- Remove a compile warning and better test with float.
- Remove prebuild extractors
- Remove unused argument in CalculateMeleeDamage.
- Remove unused constructor overloads.
- Removed off-mesh coordinates for maps not available in vanilla WoW.
- Removed redundant log output, and corrected a few compile time warnings.
- Removed script library entries for creatures not available in vanilla
- Rename m_respawnAggroDelay to make it more generic
- Renamed DBC field format enums.
- Reorder and unify the config's stat modifier handling.
- Reorganize code to allow rage rewarded for critter type.
- Reputation discount fix. Now there is a flat 10% discount
- Reserve more DB_SCRIPT_STRING_ID. It seems that could be useful
- Restore warnings, and provide macros for C++11.
- Script for quest 4021 Counterattack
- Script Library Fixup #1
- Script support for quest 2987 Gordunni cobalt
- Set max gossip menu items to 32.
- Simple fix to avoid corpse moving in some situation.
- startup check for action_t_summon_unique
- Summon ID checks now for EVENT_T_SUMMON_UNIQUE
- support for creature_item_template
- There is no unit flag for mounted state.
- Prevent creatures from pulling too many nearby mobs
- Trade channel and guild recruitment channel still had notifications
- Trap GO now dispawn with their parrent object and special case for quest
- Update all stats after creature respawn.
- Update and improve script for quest 1249
- Update Vmap asembler and others
- Updated database structure and default contents.
- Updated HandleMoveTimeSkippedOpcode to use proper definition
- Updated libmpq library slightly
- Updated ScriptData/ContentData comments in Script library.
- Updated VS2010/13 projects for scripts
- Use proper path in usage examples.
- Various 64Bit Build fixes
- When consuming potions not usable by their class, characters will now to told they can't
- Windows service handler / ACE compatibility fixed.